Oct 102013
 

You’re probably all too aware by now that this year is Magic’s 20th anniversary. Well, today is my own little Magic-related 20th anniversary:

On Oct 10th, 1993, at Philadelphia Comicfest, I first met Magic art director Jesper Myrfors. I’d actually been trying to catch up with Richard Thomas, art director of White Wolf Games, and when I finally tracked him down he was with Jesper and both of them were happy to take a look through my portfolio.

It’s fair to say that little piece of happenstance was the biggest career-changing event in my life… thus far. Both of the art directors liked my art but it was Jesper who followed through with work. Two weeks later I was painting my first Magic card, by April 94 I was making my second-ever trip to the U.S. to visit Wizards of the Coast. In June 95 I moved to Seattle and worked full time at Wizards on the Magic backstory and met a great deal of new friends (many of whom I still know today), and my lovely Jilli who became my wife in Oct 97.

And all because of my timing at Comicfest 93.

Ah, it all makes me a bit melancholy thinking back on those crazy early days of Magic. There was that crazy rush of something new and unprecedented. Magic tournaments are still fun to attend but the electric buzz of those first few years can’t be beat.

I’ll leave you for now with a look at a couple of the sketch cards I produced for The Gathering Kickstarter.

Sketches20th

Oct 022013
 

In 1994 I created a set of promo pieces timed for Magic: The Gathering’s first anniversary.

Unless you’re one of about a dozen people, these are all completely new to you. To find out why, check out the prologue to this series.

And so, this unveiling rolls around to its conclusion with probably my favorite color in Magic. It’s time for Black!

5Color-Black

This also happens to be my favorite of the six promo pieces. I think one of the biggest reasons is that the figures are more dynamic than in most of the other images. That’s a little down to my card choices but given that Black is at home in the shadows or under a night sky but is populated by a legion of often pale, sometimes bloody and vivid creatures, the image’s strong contrast was never going to be hard to achieve.

I hope the tour through these images has been fun for you. I’m really glad I finally got to share them. My time working for Magic may have passed but I loved the game, helped build the world (somewhat literally as I designed the globe of Dominaria), and I’ll always be grateful to Magic’s first art director, Jesper Myrfors, for giving me a shot and helping bring my artwork to a worldwide audience.

Thank you all for the comments and compliments. It’s been a blast.

Next time: …who knows? Maybe something created more recently than 19 years ago!

The answers to the cards used in this piece are below, followed by a quick FAQ.

Peer into the abyss of Black answers. Oh, and the FAQ.